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		<title><![CDATA[Latest posts for the topic "game is slowdown"]]></title>
		<link>http://3dboxing.com/jforum/posts/list/3.page</link>
		<description><![CDATA[Latest messages posted in the topic "game is slowdown"]]></description>
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			<item>
				<title>game is slowdown</title>
				<description><![CDATA[ 2 days ago fights with AI or players been too slowly. Is appear after setup CS:GO.<br /> In "Play vs. CPU" time slowly, but in fight vs. real player time is faster then normaly. My enemy says what fight running with normal speed.<br /> Fall in knockdown slowly too, but replay in end round - with normal speed. Boxer body partially penetrating into other boxer on close distance and often lost balance and fall.<br /> Recorded fight running is too fast.<br /> I think is problem with rendering, some other games before no running with message error initializing DirectX, but now they running.<br /> <br /> And tonight after update whe i 2 time press "Play vs. CPU", i got error message:<br /> <br /> [quote]java.lang.OutOfMemoryError<br /> 	at sun.misc.Unsafe.allocateMemory(Native Method)<br /> 	at java.nio.DirectByteBuffer.&lt;init&gt;(Unknown Source)<br /> 	at java.nio.ByteBuffer.allocateDirect(Unknown Source)<br /> 	at com.jme.util.geom.BufferUtils.createByteBuffer(BufferUtils.java:850)<br /> 	at com.jme.util.TextureManager.loadImage(TextureManager.java:684)<br /> 	at com.jme.util.TextureManager.loadTexture(TextureManager.java:441)<br /> 	at com.jme.util.TextureManager.loadTexture(TextureManager.java:423)<br /> 	at org.ob3d.hud.Java2dOverlay.init(Java2dOverlay.java:92)<br /> 	at org.ob3d.jme.BasicHudOverlay.placeAtCenter(BasicHudOverlay.java:16)<br /> 	at org.ob3d.hud.HeadsUpDisplayStateScala.init(HeadsUpDisplayState.scala:55)<br /> 	at org.ob3d.states.MultiGameState.init(MultiGameState.java:46)<br /> 	at org.ob3d.jme.states.FightAndPlaybackState.init(States.scala:79)<br /> 	at org.ob3d.states.MultiGameState.init(MultiGameState.java:46)<br /> 	at org.ob3d.jme.MainGame.enableState(MainGame.java:132)<br /> 	at org.ob3d.jme.MainGame$2.action(MainGame.java:121)<br /> 	at org.ob3d.jme.JMETaskQueue$2.call(JMETaskQueue.java:31)<br /> 	at com.jme.util.GameTask.invoke(GameTask.java:140)<br /> 	at com.jme.util.GameTaskQueue.execute(GameTaskQueue.java:111)<br /> 	at org.ob3d.jme.OBStandardGame.render(OBStandardGame.java:361)<br /> 	at org.ob3d.jme.OBStandardGame.run(OBStandardGame.java:215)<br /> 	at java.lang.Thread.run(Unknown Source)[/quote]<br /> <br /> And in 1 "Play vs CPU" i see that:<br /> [img]http://img33.imageshack.us/img33/1559/whitescreen.png[/img]]]></description>
				<guid isPermaLink="true">http://3dboxing.com/jforum/posts/preList/16/29.page</guid>
				<link>http://3dboxing.com/jforum/posts/preList/16/29.page</link>
				<pubDate><![CDATA[Mon, 5 Nov 2012 20:41:19]]> GMT</pubDate>
				<author><![CDATA[ AndreyMust19]]></author>
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			<item>
				<title>Re:game is slowdown</title>
				<description><![CDATA[ try to see if its better now]]></description>
				<guid isPermaLink="true">http://3dboxing.com/jforum/posts/preList/16/33.page</guid>
				<link>http://3dboxing.com/jforum/posts/preList/16/33.page</link>
				<pubDate><![CDATA[Tue, 27 Nov 2012 00:22:23]]> GMT</pubDate>
				<author><![CDATA[ Mikkel]]></author>
			</item>
			<item>
				<title>Re:game is slowdown</title>
				<description><![CDATA[ Others have this problem as well. I'm working on a solution]]></description>
				<guid isPermaLink="true">http://3dboxing.com/jforum/posts/preList/16/36.page</guid>
				<link>http://3dboxing.com/jforum/posts/preList/16/36.page</link>
				<pubDate><![CDATA[Fri, 30 Nov 2012 14:43:21]]> GMT</pubDate>
				<author><![CDATA[ Admin]]></author>
			</item>
			<item>
				<title>Re:game is slowdown</title>
				<description><![CDATA[ Think slowdown is fixed now]]></description>
				<guid isPermaLink="true">http://3dboxing.com/jforum/posts/preList/16/44.page</guid>
				<link>http://3dboxing.com/jforum/posts/preList/16/44.page</link>
				<pubDate><![CDATA[Wed, 19 Dec 2012 02:54:26]]> GMT</pubDate>
				<author><![CDATA[ Admin]]></author>
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