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i can't start fight  XML
Forum Index » Technical issues
Author Message
AndreyMust19



Joined: 15/10/2012 09:51:04
Messages: 179
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Game is freeeze on caption "Loading..". No process activity or memory usage.
Before i clean folder ".ob3d2" and download files from scratch.

AndRey, spoiler-gay
AndreyMust19



Joined: 15/10/2012 09:51:04
Messages: 179
Offline

Now after click "Play vs CPU" drop this error:
java.lang.UnsatisfiedLinkError: no cudart32_30_9 in java.library.path
at java.lang.ClassLoader.loadLibrary(Unknown Source)
at java.lang.Runtime.loadLibrary0(Unknown Source)
at java.lang.System.loadLibrary(Unknown Source)
at net.physx4java.WorldPhysX.loadLibraries(WorldPhysX.java:85)
at net.physx4java.WorldPhysX.<init>(WorldPhysX.java:61)
at org.ob3d.modules.physx.WorldPhysXModule.<init>(WorldPhysXModule.java:25)
at org.ob3d.modules.physx.FightGamePhysXModule.configure(FightGamePhysXModule.java:13)
at com.google.inject.AbstractModule.configure(AbstractModule.java:59)
at com.google.inject.spi.Elements$RecordingBinder.install(Elements.java:223)
at com.google.inject.PrivateModule.install(PrivateModule.java:180)
at org.ob3d.modules.FightGameModule.configure(FightGameModule.java:185)
at org.ob3d.modules.SinglePlayerGameModule.configure(SinglePlayerGameModule.java:53)
at org.ob3d.jme.SinglePlayerGameModuleJME2.configure(SinglePlayerGameModuleJME2.java:181)
at com.google.inject.PrivateModule.configure(PrivateModule.java:97)
at com.google.inject.spi.Elements$RecordingBinder.install(Elements.java:223)
at com.google.inject.spi.Elements.getElements(Elements.java:101)
at com.google.inject.InjectorShell$Builder.build(InjectorShell.java:135)
at com.google.inject.InjectorBuilder.build(InjectorBuilder.java:102)
at com.google.inject.Guice.createInjector(Guice.java:92)
at com.google.inject.Guice.createInjector(Guice.java:69)
at com.google.inject.Guice.createInjector(Guice.java:59)
at org.ob3d.jme.SinglePlayerJMECreator.createSinglePlayerGame(SinglePlayerJMECreator.scala:27)
at org.ob3d.jme.actions.SinglePlayerAction.getState(SinglePlayerAction.java:16)
at org.ob3d.jme.MainGame$3.action(MainGame.java:12
at org.ob3d.jme.JMETaskQueue$2.call(JMETaskQueue.java:31)
at com.jme.util.GameTask.invoke(GameTask.java:140)
at com.jme.util.GameTaskQueue.execute(GameTaskQueue.java:111)
at org.ob3d.jme.OBStandardGame.render(OBStandardGame.java:363)
at org.ob3d.jme.OBStandardGame.run(OBStandardGame.java:217)
at java.lang.Thread.run(Unknown Source)


AndRey, spoiler-gay
Mikkel



Joined: 15/10/2012 23:47:54
Messages: 8
Offline

Try now

--==oOOo==--
Uh uh uh my belt you can see but dont touch ha ha
Admin



Joined: 16/09/2012 20:44:55
Messages: 216
Offline

I get the same error now. Fixing, hold on..
Admin



Joined: 16/09/2012 20:44:55
Messages: 216
Offline

It should work now sorry it took so long
AndreyMust19



Joined: 15/10/2012 09:51:04
Messages: 179
Offline

Wow, game work now!
But slowly, like in game is slowdown topic.

But after second run "Play vs. CPU" new error:
java.lang.NullPointerException
at com.google.inject.Initializer$InjectableReference.get(Initializer.java:145)
at com.google.inject.ConstantFactory.get(ConstantFactory.java:39)
at com.google.inject.SingleFieldInjector.inject(SingleFieldInjector.java:56)
at com.google.inject.MembersInjectorImpl.injectMembers(MembersInjectorImpl.java:99)
at com.google.inject.ConstructorInjector.construct(ConstructorInjector.java:94)
at com.google.inject.ConstructorBindingImpl$Factory.get(ConstructorBindingImpl.java:111)
at com.google.inject.SingleFieldInjector.inject(SingleFieldInjector.java:56)
at com.google.inject.MembersInjectorImpl.injectMembers(MembersInjectorImpl.java:99)
at com.google.inject.ConstructorInjector.construct(ConstructorInjector.java:94)
at com.google.inject.ConstructorBindingImpl$Factory.get(ConstructorBindingImpl.java:111)
at com.google.inject.SingleFieldInjector.inject(SingleFieldInjector.java:56)
at com.google.inject.MembersInjectorImpl.injectMembers(MembersInjectorImpl.java:99)
at com.google.inject.MembersInjectorImpl$1.call(MembersInjectorImpl.java:76)
at com.google.inject.MembersInjectorImpl$1.call(MembersInjectorImpl.java:74)
at com.google.inject.InjectorImpl.callInContext(InjectorImpl.java:804)
at com.google.inject.MembersInjectorImpl.injectAndNotify(MembersInjectorImpl.java:74)
at com.google.inject.Initializer$InjectableReference.get(Initializer.java:145)
at com.google.inject.Initializer.injectAll(Initializer.java:92)
at com.google.inject.InjectorBuilder.injectDynamically(InjectorBuilder.java:171)
at com.google.inject.InjectorBuilder.build(InjectorBuilder.java:113)
at com.google.inject.Guice.createInjector(Guice.java:92)
at com.google.inject.Guice.createInjector(Guice.java:69)
at com.google.inject.Guice.createInjector(Guice.java:59)
at org.ob3d.jme.SinglePlayerJMECreator.createSinglePlayerGame(SinglePlayerJMECreator.scala:26)
at org.ob3d.jme.actions.SinglePlayerAction.getState(SinglePlayerAction.java:16)
at org.ob3d.jme.MainGame$3.action(MainGame.java:12
at org.ob3d.jme.JMETaskQueue$2.call(JMETaskQueue.java:32)
at com.jme.util.GameTask.invoke(GameTask.java:140)
at com.jme.util.GameTaskQueue.execute(GameTaskQueue.java:111)
at org.ob3d.jme.OBStandardGame.render(OBStandardGame.java:363)
at org.ob3d.jme.OBStandardGame.run(OBStandardGame.java:217)
at java.lang.Thread.run(Unknown Source)

Game process no crash, but return in main menu.

This message was edited 2 times. Last update was at 17/12/2012 12:06:29


AndRey, spoiler-gay
Admin



Joined: 16/09/2012 20:44:55
Messages: 216
Offline

Don't mind that message, just try again when it happens. I'm still working on the slowness it will be finished soon.
 
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